Saturday, September 04, 2010
Text Size

Welcome!

GameAccessibility.org is looking for partners to help add to the site. Help forward game accessibility, add to the FAQ's and so on. If you or your organization would like to partner with the AbleGamers Foundation on this venture, please contact us
Learn > Documentation and Research > IGDA GA-SIG Game Accessibility white paper.

Favourites Create PDF Email Print

IGDA GA-SIG Game Accessibility white paper.

Author:
Administrator
Date added:
Sunday, 14 June 2009
Last revised:
Sunday, 14 June 2009
Hits:
1530
Rating:
 
Vote for this:
Good - Bad
favoured:
0 Favour

Answer

The purpose of this white paper is to provide information about game accessibility. Currently, game accessibility has been addressed in only a limited manner. By providing information about what game accessibility is, how important it is to disabled gamers, and by looking at the current state of affairs, we hope to start discussions on how games can be made more accessible to a wider population.

To facilitate these discussions, the IGDA has formed a Game Accessibility Special Interest Group (GA-SIG), www.igda.com/accessibility, the purpose of this SIG is given by the group’s mission statement:

“Computer games are an important cultural and quality of life issue. By collaborating with the rest of the game development community the GA-SIG intends to develop methods of making all game genres universally accessible to all, regardless of disability. In order to do this we will promote education of game developers in accessibility design, tax incentives for accessible game developers, corporate sponsorship and accessibility ratings.”

Attached files

Category

About This Site

About_us

Who are we?

This site represents of the Industry Outreach arms of the AbleGamers Foundation Inc, a 501(c)(3) nonprofit that hopes to bring a real world resource online for game developers and researchers to find the information they need to make games more accessible.

Sigh In

Clicky Web Analytics